Lesson 10–Playing with Depth Data

programmingSo I wanted to show people how they could use the depth data to show the active player in their game or application. Now I understand that I haven’t gone into a lot of detail about the code behind what is already there, however I’m trying to make these tutorials as simple as possible for teachers so that they can get the basics of what values to change and edit. If you would like further explanations, I do have some files that explain depth in more detail.

This lesson shows you how you can change the colour of the person and shows you that you can chose colours based on how close they are to the Kinect. Believe it or not, you can actually use the value’s to do other events. You could have a message saying that you’re in the right position based on the values being between 900 and 2000.

You can watch the YouTube video below and you can download the source code from here. The videos are also available on the Partners In Learning Network here. Join today and start collaborating with teachers all over the world! Help build up the community and share what you’re doing with others.

Kinect Depth Data

About Raymond David James Chambers

I am the Lead teacher of computing at Brooke Weston Academy in Corby Northamptonshire. Previously I was the head of IT/Computing at Uppingham Community College. In 2015 I won the Gold National Teaching award for Innovative use of technology. I also won the 2015 Young Game Bafta - Mentor award. I'm keen to help students achieve their best and like to give them opportunities to do this. I have a passion for teaching and I enjoy meeting other people and sharing their ideas. I have a keen interest in games development as well as developing the use of ICT in classrooms across the curriculum. In my spare time I teach Irish dancing. I have been Irish dancing since I was 11. My highest position was 14th at the world championships 3 years running and 2nd at the Great Britain Championships in 2006.
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