Tag Archives: Kinect Maths

Kinect Maths–Early Stages / Source Code

You will remember a month or two back, that I started working on a Kinect Game. The idea of the game was to use more active gestures to answer questions in Mathematics lessons. To use the game, students will calibrate … Continue reading

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Kinect Maths–Early Stages

In my last post, I talked about developing a Maths game which allowed you to record and use your own gestures for playing the game. The example I gave was that you could flap your arms around to select the … Continue reading

Posted in Kinect, Kinect SDK, Kinect Tutorials, Maths | Tagged , , , , , , , | 2 Comments

Gesture Maths

I must say… I love having half-term! It’s given me more chance to catch up on all the things I want to do with Kinect! Here’s one of the next advances in the Kinect SDK. Dynamic Gestures! Forget static hand … Continue reading

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Whac-A-Mole for Kinect–Prime Number Edition

Through the Easter Holidays I decided that I would have some fun programming the Kinect SDK and I thought that I would try some new things out. I had a play around with random position of items and I thought … Continue reading

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Punching Numbers–Prime Numbers Game

So I was watching TV the other night and they were talking about money and the economy and someone kept saying, “when you punch numbers”. I understood what they were talking about but Ironically I ended up watching Rocky shortly … Continue reading

Posted in Education, Kinect, Kinect SDK, Kinect Tutorials | Tagged , , , , , , , , , | 2 Comments